The final game ready for turn in!

Since the deadline are tomorrow, i feel that i’m ready to say that this game is finished.

Since i’ve only been able to work on this game for a limited time i had to be able to stop myself for adding

more and more features. it as been a good learning experience and fun to actually have a real deadline.

You can download and try the game here:

The purpose of the game is to collect as much ores as possible before the time runs out.

you have to dig out the ground and add ladders to build your underground mine shafts.


Time and score now fixed

Now putting ore in the oven or forge will melt it into that amazing score everyone want 🙂

And if you put coal in you will get a 20 second boost on the time  (this might need some tweaking)

Been doing some tweaking to the game design document aswell..

Next on the list will be do more on the level design and try to implement a little more contrast

to the background color the further down you mine.

Time, Score, Ore

When you pick up the ore you have to turn it in to the forge / oven, (not implemented yet)
If you toss out the ore it will be faded out and removed and you will not get anything from it.
Regular blocks will not be removed, you are able to place them again.
Added timeleft and score, when timeleft is 0 it will restart the game ( this will go to a highscore screen later on)
You will get more time by adding fuel to the forge / ore.

Click on image for a larger version.