Now putting ore in the oven or forge will melt it into that amazing score everyone want 🙂
And if you put coal in you will get a 20 second boost on the time (this might need some tweaking)
Been doing some tweaking to the game design document aswell..
Next on the list will be do more on the level design and try to implement a little more contrast
to the background color the further down you mine.
When you pick up the ore you have to turn it in to the forge / oven, (not implemented yet)
If you toss out the ore it will be faded out and removed and you will not get anything from it.
Regular blocks will not be removed, you are able to place them again.
Added timeleft and score, when timeleft is 0 it will restart the game ( this will go to a highscore screen later on)
You will get more time by adding fuel to the forge / ore.
Click on image for a larger version.
Have been impelemting basic mining of ore in the game, but im still working out the bugs.
I am determined to have it working the way i want.
Today i have added a few more blocks to mine trough.
Also the inventory now automatically scrolls to the next item in the inventory after the player place an object.
Expanded the map alittle and are now using views to scroll after the player.
Today i worked on the inventory selection system and how to place the items in inventory back again on the ground.
This is where i test the inventory system.
And here i test making all the object physics objects 😀
Today i have done some work with the inventory system and then i played around
with the physics, i dont think i will have those physics enabled in the final game.
Pictures will follow, just having a little server trouble.
Made an and early version of the player and platform.
The white wireframe blocks are deactivated physics object for increased performance.
When the player are in range, the physics enables.
First version ready, very light atm, does not contain anything valuable 🙂
Here is what i have done so far.
A game where you collect different resources to upgrade your equipment and fight for the highest score.